Updated: Oct 14
Eleven-year-old twins Arthur and Rose Trout are stuck at their Grandad's house for the summer and everyone is bored. Suddenly, Arthur remembered a game that him and Rose used to play. It was called Roar. Ever since Rose got a cell phone, all she has wanted to do was text and post things on social media, and Rose DEFINITELY does not want to play a made-up game from when they were five. But... is it really as imaginary as she remembers it? When Grandad and the twins clean out the attic, they find a cot which Arthur only remembers as the magical entrance to Roar.
One afternoon, Grandad was wondering... is Roar real? "Sometimes Grandad can just be silly," Arthur thought, but as Grandad foolishly crawled through the cot, he suddenly... disappears! Arthur follows after him and ten seconds later, Arthur is in Roar! Soon, Arthur runs into his old pal, Win, and he tells Arthur about everything that has happened since Arthur and Rose stopped visiting Roar. The next thing you know, they set off on a life-changing journey to save Roar. Will they save their Grandad and conquer Roar once and for all, or will they perish by the power of Crowky? Find out more in...
The Land of Roar by Jenny McLachan